|
Research Project Examples
Virtual Environments
My interest in virtual environments (VEs) is to study them as learning environments. As such, my work explores higher level design issues associated with learning environments. My work can be categorized into desktop learning systems and immersive virtual environments. The important point of this work is to build systems that allow people to learn in meaningful contexts and situations. For immersive virtual environments, my research develops design principles for immersion that allow environments where people can actively explore and guide their own learning. For desktop environments, my work has focused on the incorporation of compelling animation into a learning system, called the teachable agent system.
Virtual Environments Specific Projects
Spatial reasoning and locomotion in HMD-based virtual environments
A significant problem for HMD-based virtual environments that are large and that enable people to actively explore them will then be the problem of space. Having large areas suitable for active exploration of a large virtual environment is often not practical. This work addresses issues of learning in virtual environments and how subjects can explore large environments on foot when physical space is constrained.
Pedestrian Safety
We investigate how people perceive approaching traffic in virtual environments. The goal of this study is to improve pedestrian traffic crossings. This work is important since there were over 4500 pedestrian fatalities in 2003 in the United States.
Animated Learning Environments
This work examines the means and utility of using animated agents to promote positive learning experiences. The particular target audience is K-12 students. The paradigm and platform that we explore animated under are teachable agents.
Web Links
http://www.vuse.vanderbilt.edu/~bobbyb/index.html
Publications
http://www.vuse.vanderbilt.edu/~bobbyb/publications.html
|