The Vizard Reference covers the ins and outs of using Vizard to create interactive virtual worlds. If you need more fundamental information regarding: the design and programming of Vizard worlds, how to structure Vizard scripts and project folders, real-time performance concerns, how to design for intuitive user interaction, Vizard's rendering engine, and more, then review the Vizard Basic Concepts section.
The sections of the Vizard Reference are broken down by feature: lights, animating with actions, etc. Each section has a Basics page that provides code snippets of the most common tasks. Reference sections also have a page that lists commands associated with a feature.
Graphical user interfaces (GUIs)