Returns whether an object is culled by the windows view frustum
| <window>.isCulled( | |
| node | |
| name = '' |
)
node
A node object to check the culling status of.
name = ''
Name of sub-child to check cull status of
This command will calculate whether the given node is currently visible by the windows view frustum. The view frustum is calculated using the camera position/orientation and the projection matrix of the window.
0 if the node is visible.
1 if the node is culled.