peter

About Peter Schlueer

President and Founder at WorldViz.

Converting Point Clouds into Virtual Reality Using Vizard

Professionals in oil and gas, defense, engineering, and construction already use 3D scanning technology to facilitate these sorts of projects, and now some are taking those scans, or point cloud files, and putting them into immersive viewing technology like our VizMove VR systems.

Is it incredibly easy to incorporate VR into existing point-cloud workflows. Companies like DotProduct offer handheld scanning devices, like DotProduct’s DPI-7, which requires only minutes to fully scan an environment. It exports these 3D scans in .dp format and can be stored in the cloud immediately for remote access. These .dp files, as well as other point cloud file types like .3dc, .asc, and .ply, can be imported into Vizard and viewed in whatever VR hardware set up you have available to you at the exact scale that the environments exist in physical reality. If the particular task at hand calls for your point clouds to be meshed into surfaced 3D models, you can convert those files using one of many third party programs, like CloudCompare, which is free to use. These programs can export the resulting meshed 3D models in any of several file types that Vizard can also render in real time.

WorldViz’s partnership with DotProduct has advanced Vizard’s use as a versatile and professional virtual […]

Vizard 5.3 Now Available!

ThWorldViz Logoe Vizard 5.3 VR software toolkit has been updated with new features, including compatibility with the latest HMDs.

New Features in Vizard 5.3:

  • Support for HTC Vive and other SteamVR devices
  • Support for Oculus Rift 0.8 runtime
  • Support for SMI HMD eye trackers
  • Support for Viulux HMDs

New to Vizard? For more information on our virtual reality development platform click here. Or go to our downloads page and try out the free version.

Why SleepNumber had the most thought-provoking VR demo at CES

CES is THE event of the year for techies, it’s pretty much Coachella for us nerds.

The coCES 2016nference is huge, covering 2.4 million square feet full of the latest gadgets. This year was the biggest year for VR at CES. Oculus had about an hour wait to try The Rift, and HTC had a three hour wait to try the Vive Pre.

SleepNumber partnered with WorldViz to create a VR application that showcased the effects of sleep deprivation on the
brand new Vive Pre. In the demo, you are raised 60 feet above the ground on a metal plank. Then the virtual world changes around you. Your vision becomes blurry and your peripheral vision is occluded. This is meant to show how your brain perceives the world when you are sleep deprived. Next, you are asked to walk across the plank in your sleepless state and stop about halfway across. You turn to face the pit below you, the SleepNumber host says “When you’re sleep deprived, you tend to make bad decisions. We’re going to ask you to make a bad decision, step off the plank into the pit.”

Of the 500+ demos we gave at […]

Education e-Solutions Joins the WorldViz Reseller Network

September Tech Tip: Compass Example

This tech tip shows how to create a visual indicator of world orientation which is always in view. A compass of sorts, effectively setup as a “Heads-up display” or HUD. Two options are provided:

  • The first sets up the HUD as a group node which is linked to the view.
  • The second sets up a GUI Canvas object, a new feature in Vizard 5 providing a flat render node designed for displaying GUI elements or other nodes. In this example the canvas uses the “WorldOverlay” render mode.

For both of these examples, the HUD is a node in the world (as opposed to being in an ortho window, or screen space). While it is possible to set up a HUD in window or screen space, an advantage to having a HUD in world space is that rendering can be simplified as there’s no need for special treatment for such aspects as lighting, depth testing, or stereo. Set the method used for displaying the axes model in line 13 of the script:

“””
Set the method used for displaying the axis in line 13
“””

import viz
import vizshape

viz.setMultiSample(4)
viz.go()
maze = viz.addChild(‘maze.osgb’)

# Set to 1 or 2 as desired
example = 2

if example == 1:
# Set up a group node to be the HUD.
# Other geometry will be parented to this node.
viewGroup = viz.addGroup()

Schedule a VR Demo at NeuroScience 2015

Neuroscience 2015Book your VIP VR demo!

Signing up will guarantee you dedicated time in our cutting-edge VR system with access to privileged VR environments and content.

The WorldViz booth will feature a VizMove Walking VR system with an Oculus Rift specially fitted with SMI eye-tracking technology. The combination of eye-tracking and VR enables researchers to gather precise visual perception data and use the data to manipulate the immersive environment in real-time.

Our long-time partner BIOPAC will be joining us at the conference, too! Vizard natively communicates with BIOPAC instruments to track user’s biometric data like heart rate and skin conductivity in real-time and allow researchers to program complex interactions between virtual environment and subject.

Come see it all in action and skip the line by signing up today!

“Is Virtual Reality finally ready for business use?”

WorldViz Opens UK Showroom with Inition

Stereoscape Joins the WorldViz Reseller Network

Vizard 5.2 Now Available!

The Vizard 5.2 VR software toolkit has been updated with new features and bug fixes.