In 2018, over 90 scientific publications used WorldViz tech, many of them exploring VR training applications
Our fourth Annual Partners in Science Report 2018 is out! We are excited to announce that in 2018, more than 90 scientific publications used WorldViz solutions. Our report provides a look into the hundreds of different publications including author names and affiliations. Stay tuned for the 2019 report!
Our previous WorldViz Partners in Science Report from 2015, 2016, and 2017 highlighted over 240 previously published studies combined. WorldViz has been helping the academic community advance research with Virtual Reality since 2002 across a range of different fields.
The researchers featured in this 2018 report primarily conducted their studies using Vizard, our Python scripting based VR development engine. Vizard makes it easy for researchers to design experiments while collecting scientific data. On the hardware side, researchers made use of our PPT wide-area precision VR Motion tracking solution.
Today, the academic community widely recognizes the value virtual reality brings to research, but why should enterprises pay attention to VR in research? We find that especially academic studies for human training and learning result in enormously impactful enterprise applications. A great example demonstrating the efficiency of training in VR is a publication by the University of Lausanne and the University of Applied Sciences, Bern, titled The future of interpersonal skills development: Immersive virtual reality training with virtual humans. The researchers concluded that the use of VR in training can not only complement and prepare for training exercises such as roleplay, but it can offer insights on how transfer learning occurs by testing the importance of emotional and physiological reaction to the training scenario.
Another study highlighting training in Virtual reality came from Poznań University of Technology in Poland titled Comparison of Manual Assembly Training Possibilities in Various Virtual Reality Systems. The study presented a simulation to train operators of a production line on how to perform tasks in virtual reality. It ultimately concluded that increasing computing power in VR training is a promising direction!
University of Nebraska, Lincoln published the Ring and Peg Simulation for Minimally Invasive Surgical Robot. This study was designed to test the efficiency of training medical students on using surgical robots inside a VR simulation. The outcome of this study provided confidence in continued exploration of using a simulation system as a viable training platform for the surgical robot. VR extends even further into this industry by allowing medical device manufacturers build their devices, design hospital room layouts, and train surgeons inside virtual reality. An example of this use case can be found with our long time customer STERIS.
Read our recent scientific blog post about Meaningful Training with VR.
Whether you’re a researcher or working in enterprise, we invite you to find out more about leading VR research and see how you can benefit. Many of the publications list author contact information, so please reach out!
If you’re interested in learning about the hundreds of publications that utilized WorldViz technology in 2018, please download the full report here! Or, contact us if you are interested in learning how VR can help you advance your research or provide effective business solutions for your company.